Rainy Studios

Sep 28

Something to cheer up a friend <3

Something to cheer up a friend <3

Sep 23

Anonymous said: U talented so I follow you

Thank u cool person

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Sep 09

carcinomas:

making ocs:image

making ocs with friends:

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makiNG OCS WITH FRIENDS AND SHIPPING THEM TOGETHER:

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(via slugwithatophat)

[video]

Sep 07

There’s not enough time in the day to draw everything I want to AGHHH.

I want to draw everyone and every ship from Haikyuu so bad but also my OCs too but I ALSO I need to FINISH THIS PROJECT I’m doing FIRST TOO AND *glitches across the pavement*

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Sep 06

sleppu:

hey *leans against wall* wanna ship our ocs *slips and falls*

(Source: spekku, via najimiajimus)

Sep 04

[video]

Sep 02

I wanted to draw them in some cute outfits I found ´ n `

I wanted to draw them in some cute outfits I found ´ n `

Aug 30

naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble."this is an old image…"
"I’m not happy with that one…""this is just a sketch…"
"I did this really quickly…""there is better stuff on later pages…"It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. Be proud.

This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.
Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.
Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.
Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.
i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

naamahdarling:

howtonotsuckatgamedesign:

mirrepp:

Some harsh but very very true words

When people let me review their portfolios (on career day or open days at my game design school) I explicitly ban them from commenting during the review… …because otherwise they will follow the impulse to downplay everything I see in an attempt at being humble.

"this is an old image…"

"I’m not happy with that one…"

"this is just a sketch…"

"I did this really quickly…"

"there is better stuff on later pages…"

It’s totally understandable to have those impulses. The quality of art is not empirical data and therefore impossible to measure. Good art, bad art, it all comes down to standards. And you don’t want to come off as naive or self-absorbed.

But just don’t do it. Don’t talk yourself down in front of others. In the best case you have someone supportive who now thinks “damn, this person needs to be prepped up all the time. Do I really want to work with somebody like that” or in worst case “now that you say it, yeah, this is kinda lame/rushed/unfinished/lazy, go away.”

You can only submit what you have. If that is not enough, then it’s not enough. Your attitude will not change that. But if it is enough, you can do serious harm by not being confident of who you are now.

This means appreciating what you are able to do right now and have a clear vision of what you want to learn, be confident that you will learn it in time. 

Be proud.

This is really important.  Eliminate this urge.  Eliminate it professionally, when having contact with people in a position to buy your work.  Eliminate it socially, when you just share your work for fun.  Destroy this urge as thoroughly as you possibly can.

Because when you have done that, you’ll find that you feel at least 25% less shitty about your own work.  You lose the urge to do it.  You stop reinforcing those negative thoughts, and they retreat.  They may never go away completely (although they might!) but this is good practice for ignoring those thoughts flat-out.

Don’t shit-talk yourself.  Even if you can’t be SO PROUD, don’t ever try to influence anyone’s opinion toward your work in the negative.

Try to love your work.  Try to see what you learned from each piece, even if it’s a failure.  If you feel that you learned nothing, appreciate the fact that just spending time on it is honing your skills and giving you valuable practice.

i used to be super not-confident in my own work.  When I stopped pointing out the flaws in my own stuff, I felt better about it almost immediately.

(via slugwithatophat)

Aug 26

IF YOUR ART GETS STOLEN

rene-art:

harrypopsz:

jolly-godoflies:

https://www.tumblr.com/dmca
Go there, and do as the instructions say.
When my art was stolen, I got the post reported, and it was taken down. Don’t worry, it doesn’t just take down the sources post, but it takes down all the reblogged posts too.
Please give this a reblog, many artists out there may not know this is here.
And remember, ask permission before sharing, or don’t post it.

THIS IS BLOODY FANTASTIC

LET ME SMOOCH YOU

GOODBYE RE-POSTERS

HOLY SHIT

(Source: mcshorti, via karakuripierot)

Aug 22

Artwork I made to be a background set piece at work for the Film aspect of our current project.

Artwork I made to be a background set piece at work for the Film aspect of our current project.

Aug 17

sennel replied to your post: Does anyone know of any good resources…

I’m currently searching as well, but this is what I’ve found! I hope this helps. print-resources.tumblr.com

Oh cool good to know!

Does anyone know of any good resources for printing comics? (I live in the US). I’m trying to find a good quality affordable resource.

Also even If you don’t personally know I’d appreciate if you reblogged this so others who may know can hopefully help me out please?

Aug 15

Ahhhh. I’ve been so tired this week. Every day so far since I’ve gotten home I sit down and draw like, three comic panels. stare at my script. stare intently at my panel

stare at the panels some more. move pages around. sit.

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and finally resolve to get ready for bed or do something less demanding on my brain : |

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Aug 09

They&#8217;re onto me

They’re onto me